GoodEnoughSFX
A downloadable tool for Linux
INITIAL RELEASE
Add sounds from your collection and randomize them, combining them to create new sounds quickly for game projects and jams.
A not so distant cousin of the sfxr sound generators family, for those that know them, generate new sounds quickly and without thinking much, it may not be perfect but it can be good enough.
FEATURES
Randomizer
Add you files, press the Generate button (or R) , hear the result, save it (ctrl+s), did not like it? play with different settings combinations and try again.
gdfxr
Similar to the sfxr generators, press a button (recommended shortcuts. Keys 1 to 7), and create short retro sounds, you can layer many of them to create more robust sounding ones and small jingles, apply reverb if the retro vibe isn't for you.
Voice Toy
Add a sound, play to your hearts content or record your "live performance" after rehearsing, intended to create "animal/voice" sounds but no hard rules on how or what to use it for. R to randomize.
Area (Proximity) Toy
Add up to 4 sounds, play and create transitions, variations and/or scenarios, once again no hard rules beyond the setting buttons. R to randomize.
Sound Tray
Take the output of one tool to another without saving it by dragging it into the tray (press Tab), so stuff in/out where it makes sense.
Mouse hover other elements to get help or by pressing F1.
LIMITATIONS
*Microphone input not fully tested, may require OS permissions to access it.
*If an audio input device (Microphones) is connected, the generated sound output quality may result degraded, if you have any issues try disallowing input access to the application, or disconnecting the device.
*Works best with short .wav sounds with format ( WAV 16-bit, 44 kHz, mono) support for .ogg and .mp3 is limited, as is very long and heavy .wav files and other bit depths.
TO DO
Windows version (Something is wack, I will try to fix the issue) I apologize to everyone who tried it and where meet with a crash upon opening.
Add Recursive/subfolder navigation when adding sounds to library (currently only the selected folder is added).
Expand to a true tag system (currently only matches words in filename).
Add Tag Manager.
Randomizer Tool:
- Allow the rest of audio effects possible by Godot to be randomized.
- Allow pitch to be modified per track or kept (currently only random or off).
- Allow Fade In/Out to be randomized properties.
- Improve global/per track tag randomization usage
gdfxr Tool:
- Improve general usability (currently relies on pressing Keys 1 to 7 for the intended experience).
- Shortcuts to Allow mixing Sound categories (i.e. Jump+Explosion+Shoot) in a single generation (currently needs to scroll and click each gdfxr instance).
- Jingles.
Add Nodes Tool.
Add Grid Tool.
Area Toy:
- Allow Area Toy to use an arbitrary number/position of Areas.
Expand and allow more settings to saved and kept.
Improve sound transfer between tools/sound tray usage.
Made with Godot 3.6
Updated | 15 days ago |
Status | In development |
Category | Tool |
Platforms | Linux |
Author | Lux |
Tags | Audio, Generator, Godot, randomizer, Sound effects, Soundtoy |
Download
Install instructions
For Linux you need to set the file permissions as executable.
Development log
- Release Fix20 days ago
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